Added help information.
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@@ -29,8 +29,6 @@
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# define M_PI 3.14159265f
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#endif
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#define ACCEL 0.5f
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#define TURN_ACCEL (M_PI / FPS) // turn at pi radians / sec
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#define SHIP_RADIUS 10.0f // radius of the ship in pixels
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void ship_init(struct ship *ship, int x, int y) {
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