ttt3d/assets/models/board.dae

198 lines
18 KiB
Plaintext
Raw Permalink Normal View History

2018-12-17 12:02:50 +00:00
<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.79.0 commit date:2018-05-26, commit time:21:51, hash:32432d91bbe</authoring_tool>
</contributor>
<created>2018-12-17T13:01:14</created>
<modified>2018-12-17T13:01:14</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_cameras>
<camera id="Camera-camera" name="Camera">
<optics>
<technique_common>
<perspective>
<xfov sid="xfov">49.13434</xfov>
<aspect_ratio>1.777778</aspect_ratio>
<znear sid="znear">0.1</znear>
<zfar sid="zfar">100</zfar>
</perspective>
</technique_common>
</optics>
<extra>
<technique profile="blender">
<shiftx sid="shiftx" type="float">0</shiftx>
<shifty sid="shifty" type="float">0</shifty>
<YF_dofdist sid="YF_dofdist" type="float">0</YF_dofdist>
</technique>
</extra>
</camera>
</library_cameras>
<library_lights>
<light id="Lamp-light" name="Lamp">
<technique_common>
<point>
<color sid="color">1 1 1</color>
<constant_attenuation>1</constant_attenuation>
<linear_attenuation>0</linear_attenuation>
<quadratic_attenuation>0.00111109</quadratic_attenuation>
</point>
</technique_common>
<extra>
<technique profile="blender">
<type sid="type" type="int">0</type>
<flag sid="flag" type="int">0</flag>
<mode sid="mode" type="int">8192</mode>
<gamma sid="blender_gamma" type="float">1</gamma>
<red sid="red" type="float">1</red>
<green sid="green" type="float">1</green>
<blue sid="blue" type="float">1</blue>
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
<energy sid="blender_energy" type="float">1</energy>
<dist sid="blender_dist" type="float">29.99998</dist>
<spotsize sid="spotsize" type="float">75</spotsize>
<spotblend sid="spotblend" type="float">0.15</spotblend>
<halo_intensity sid="blnder_halo_intensity" type="float">1</halo_intensity>
<att1 sid="att1" type="float">0</att1>
<att2 sid="att2" type="float">1</att2>
<falloff_type sid="falloff_type" type="int">2</falloff_type>
<clipsta sid="clipsta" type="float">1.000799</clipsta>
<clipend sid="clipend" type="float">30.002</clipend>
<bias sid="bias" type="float">1</bias>
<soft sid="soft" type="float">3</soft>
<compressthresh sid="compressthresh" type="float">0.04999995</compressthresh>
<bufsize sid="bufsize" type="int">2880</bufsize>
<samp sid="samp" type="int">3</samp>
<buffers sid="buffers" type="int">1</buffers>
<filtertype sid="filtertype" type="int">0</filtertype>
<bufflag sid="bufflag" type="int">0</bufflag>
<buftype sid="buftype" type="int">2</buftype>
<ray_samp sid="ray_samp" type="int">1</ray_samp>
<ray_sampy sid="ray_sampy" type="int">1</ray_sampy>
<ray_sampz sid="ray_sampz" type="int">1</ray_sampz>
<ray_samp_type sid="ray_samp_type" type="int">0</ray_samp_type>
<area_shape sid="area_shape" type="int">1</area_shape>
<area_size sid="area_size" type="float">0.1</area_size>
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
<area_sizez sid="area_sizez" type="float">1</area_sizez>
<adapt_thresh sid="adapt_thresh" type="float">0.000999987</adapt_thresh>
<ray_samp_method sid="ray_samp_method" type="int">1</ray_samp_method>
<shadhalostep sid="shadhalostep" type="int">0</shadhalostep>
<sun_effect_type sid="sun_effect_type" type="int">0</sun_effect_type>
<skyblendtype sid="skyblendtype" type="int">1</skyblendtype>
<horizon_brightness sid="horizon_brightness" type="float">1</horizon_brightness>
<spread sid="spread" type="float">1</spread>
<sun_brightness sid="sun_brightness" type="float">1</sun_brightness>
<sun_size sid="sun_size" type="float">1</sun_size>
<backscattered_light sid="backscattered_light" type="float">1</backscattered_light>
<sun_intensity sid="sun_intensity" type="float">1</sun_intensity>
<atm_turbidity sid="atm_turbidity" type="float">2</atm_turbidity>
<atm_extinction_factor sid="atm_extinction_factor" type="float">1</atm_extinction_factor>
<atm_distance_factor sid="atm_distance_factor" type="float">1</atm_distance_factor>
<skyblendfac sid="skyblendfac" type="float">1</skyblendfac>
<sky_exposure sid="sky_exposure" type="float">1</sky_exposure>
<sky_colorspace sid="sky_colorspace" type="int">0</sky_colorspace>
</technique>
</extra>
</light>
</library_lights>
<library_images/>
<library_effects>
<effect id="Material-effect">
<profile_COMMON>
<technique sid="common">
<phong>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<ambient>
<color sid="ambient">0 0 0 1</color>
</ambient>
<diffuse>
<color sid="diffuse">0.64 0.64 0.64 1</color>
</diffuse>
<specular>
<color sid="specular">0.5 0.5 0.5 1</color>
</specular>
<shininess>
<float sid="shininess">50</float>
</shininess>
<index_of_refraction>
<float sid="index_of_refraction">1</float>
</index_of_refraction>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_materials>
<material id="Material-material" name="Material">
<instance_effect url="#Material-effect"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Cube-mesh" name="Cube">
<mesh>
<source id="Cube-mesh-positions">
<float_array id="Cube-mesh-positions-array" count="324">1 1 -1 1 -1 -1 -1 -0.9999998 -1 -0.9999997 1 -1 1 0.9999995 1 0.9999994 -1.000001 1 -1 -0.9999997 1 -1 1 1 1 0.3333328 1 0.9999998 -0.3333339 1 0.3333336 0.9999997 1 -0.3333331 0.9999998 1 0.3333327 -1 1 -0.3333338 -1 1 -1 -0.3333331 1 -1 0.3333334 1 0.9999998 -0.3666672 1 -1 -0.3666664 1 0.9999998 -0.3000006 1 -1 -0.2999997 1 -1 0.3016667 1 1 0.3016661 1 -1 0.3666667 1 1 0.3666661 1 -0.3666664 0.9999998 1 -0.3666671 -1 1 -0.3666669 -0.3666667 1 -0.3666669 -0.3 1 -0.3666667 0.3016665 1 -0.3666667 0.3666665 1 -0.2999998 0.9999998 1 -0.3000004 -1 1 -0.3000002 -0.3666667 1 -0.3000002 -0.3 1 -0.3 0.3016665 1 -0.3 0.3666665 1 0.3016663 -0.3666669 1 0.3016663 -0.3000003 1 0.3016666 0.3016663 1 0.3016666 0.3666663 1 0.3016669 0.9999997 1 0.301666 -1 1 0.366667 0.9999997 1 0.366666 -1 1 0.3666663 -0.3666669 1 0.3666663 -0.3000003 1 0.3666667 0.3016663 1 0.3666667 0.3666663 1 1 0.3666661 1.75 1 0.3333328 2.25 0.9999998 -0.3000006 1.75 0.9999998 -0.3333339 2.25 0.366667 0.9999997 1.75 0.3333336 0.9999997 2.25 -0.2999998 0.9999998 1.75 -0.3333331 0.9999998 2.25 0.366666 -1 1.75 0.3333327 -1 2.25 -0.3000004 -1 1.75 -0.3333338 -1 2.25 -1 -0.3666664 1.75 -1 -0.3333331 2.25 -1 0.3016667 1.75 -1 0.3333334 2.25 0.333333 -0.3666669 2.25 0.3333333 0.3666663 2.25 0.3333333 0.333333 2.25 0.333333 -0.3000003 2.25 0.333333 -0.3333336 2.25 -0.3333336 -0.3666667 2.25 -0.3333333 0.3666665 2.25 -0.3333333 0.3333332 2.25 -0.3333336 -0.3 2.25 -0.3333336 -0.3333334 2.25 0.3666667 0.333333 2.25 0.3666663 -0.3333336 2.25 0.3016666 0.333333 2.25 0.3016663 -0.3333336 2.25 -0.3666667 0.3333332 2.25 -0.3666669 -0.3333334 2.25 0.9999998 -0.3666672 1.75 0.3016663 -0.3666669 1.75 0.3666663 -0.3666669 1.75 -0.3666669 -0.3666667 1.75 -1 -0.2999997 1.75 0.3333333 0.3016663 2.25 -0.3333333 0.3016665 2.25 -0.3666669 -0.3 1.75 0.3016663 -0.3000003 1.75 0.3666663 -0.3000003 1.75 1 0.3016661 1.75 0.3666667 0.3016663 1.75 0.3016666 0.3016663 1.75 -0.3666667 0.3016665 1.75 -1 0.3666667 1.75 -0.3666667 0.3666665 1.75 0.3016666 0.3666663 1.75 0.3666667 0.3666663 1.75 -0.3666664 0.9999998 1.75 -0.3666671 -1 1.75 -0.3 0.3333332 2.25 -0.3000002 -0.3333334 2.25 -0.3000002 -0.3666667 1.75 -0.3000002 -0.3 1.75 -0.3 0.3016665 1.75 -0.3 0.3666665 1.75 0.3016669 0.9999997 1.75 0.301666 -1 1.75</float_array>
<technique_common>
<accessor source="#Cube-mesh-positions-array" count="108" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Cube-mesh-normals">
<float_array id="Cube-mesh-normals-array" count="426">0 0 -1 0 0 1 1 0 0 0 -1 1.78814e-6 -1 0 -2.38419e-7 0 1 0 1 -5.01934e-7 0 -3.96264e-7 -1 0 4.23507e-7 1 0 -4.23507e-7 -1 0 -4.70563e-7 -1 0 -1 4.39192e-7 0 -3.7645e-7 -1 0 1 -3.7645e-7 0 -1 5.28351e-7 0 1 -3.96264e-7 0 0 -1 0 -1.5642e-7 0 1 -1 3.7645e-7 0 1 0 0 -1 3.0116e-6 0 -2.97198e-7 0 1 3.7645e-7 1 0 4.70563e-7 1 0 -1 2.86102e-6 0 1 -3.3022e-7 0 -1 2.64176e-7 0 -3.1284e-7 0 1 1 -3.7645e-7 0 -3.1284e-7 0 1 2.97198e-7 1 0 -1 3.7645e-7 0 -2.97198e-7 -1 0 3.7645e-7 1 0 -1 0 0 1 2.86102e-6 0 2.97198e-7 0 1 3.96264e-7 1 0 -3.7645e-7 -1 0 1 -2.86102e-6 0 2.97198e-7 0 1 0.9977853 -3.75617e-7 0.06651902 0.9977853 -3.75617e-7 0.06651902 0.9977852 0 0.0665192 0.9977852 0 0.06651896 0.9977852 0 0.06651908 3.75617e-7 0.9977852 0.06651896 4.69521e-7 0.9977852 0.06651902 -4.22569e-7 -0.9977852 0.06651896 0.9977853 -3.95386e-7 0.06651902 0.9977852 -4.94233e-7 0.06651908 0.9977852 0 0.06651908 -3.75698e-7 -0.9980006 0.06320661 0.9977853 -2.81713e-7 0.06651902 0.9977852 -4.69521e-7 0.06651908 -0.9977853 3.75617e-7 0.06651902 0 -0.9980005 0.06320661 -0.9977852 3.95386e-7 0.06651908 0 -0.9977852 0.0665189 0 0.9977852 0.0665189 -0.9977853 3.75617e-7 0.06651896 -2.96603e-7 -0.9980005 0.06320667 -3.95386e-7 -0.9977853 0.06651896 3.95386e-7 0.9977852 0.06651914 2.96539e-7 0.9977853 0.0665189 -0.9980006 5.63547e-7 0.06320667 0 0.9977853 0.06651878 0 0.9977853 0.0665189 0 -0.9977853 0.06651878 -0.9980005 5.93207e-7 0.06320667 0 -0.9980005 0.06320661 -0.9980006 5.63547e-7 0.06320667 -3.75698e-7 -0.9980006 0.06320661 -4.69521e-7 -0.9977853 0.06651884 4.69521e-7 0.9977852 0.06651902 3.75617e-7 0.9977853 0.06651896 -0.9980005 0 0.06320679 -0.9980005 0 0.06320679 0 0.9977852 0.06651902 -0.9977852 0 0.06651908 -0.9977852 0 0.06651908 0 -0.9980005 0.06320661 -0.9977852 0 0.06651896 0 0.9977852 0.06651878 -0.9980005 0 0.06320667 0 0 -1 1 0 0 1 -7.52901e-7 -2.38419e-7 1 0 0 1 0 0 1 -3.96264e-7 -2.67148e-7 1 -7.52901e-7 3.27825e-7 1 0 1.1921e-7 0 -1 -1.19209e-7 -5.64676e-7 -1 -4.70563e-7 -4.9533e-7 -1 -2.97198e-7 -4.70563e-7 -1 1.88225e-7 0 -1 1.78813e-6 -1 2.98023e-7 -1.43051e-7 -1 0 -1.19209e-7 -1 0 0 -1 3.7645e-7 -1.49012e-7 -1 1.98132e-7 -1.69237e-7 -1 0 -2.38418e-7 2.82338e-7 1 1.88225e-7 2.08616e-7 1 1.49012e-7 2.82338e-7 1 2.82338e-7 2.97198e-7 1 3.96264e-7 -4.70563e-7 -1 0 -1 5.28351e-7 0 1 -6.60439e-7 0 1 3.0116e-6 0 3.7645e-7 1 0 4.70563e-7 1 0 3.1284e-7 0 1 1 -3.13709e-7 0 2.97198e-7 1 0 -2.97198e-7 -1 0 -1 -2.86102e-6 0 -3.7645e-7 -1 0 0.9977853 -5.63425e-7 0.06651902 0.9977853 -3.75617e-7 0.06651896 3.75617e-7 0.9977852 0.06651902 4.22569e-7 0.9977853 0.06651896 -4.69521e-7 -0.9977852 0.06651908 0.9977852 -5.93079e-7 0.06651902 -3.75698e-7 -0.9980006 0.06320667 0.9977853 -2.81713e-7 0.06651902 0.9977852 -4.69521e-7 0.06651902 -0.9977852 3.75617e-7 0.06651902 -0.9977852 1.97693e-7 0.06651902 -0.9977852 3.75617e-7 0.06651902 -2.96603e-7 -0.9980005 0.06320679 -3.95386e-7 -0.9977852 0.06651902 3.95386e-7 0.9977853 0.06651896 2.96539e-7 0.9977852 0.06651902 -0.9980006 3.75698e-7 0.06320667 -0.9980005 3.95471e-7 0.06320667 -0.9980006 3.75698e-7 0.06320667 -3.75698e-7 -0.9980005 0.06320679 -4.69521e-7 -0.9977852 0.06651914 4.69521e-7 0.9977852 0.06651884</float_array>
<technique_common>
<accessor source="#Cube-mesh-normals-array" count="142" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Cube-mesh-vertices">
<input semantic="POSITION" source="#Cube-mesh-positions"/>
</vertices>
<triangles material="Material-material" count="212">
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
<p>0 0 2 0 3 0 26 1 6 1 25 1 9 2 16 2 1 2 13 3 25 3 2 3 15 4 22 4 3 4 40 5 10 5 0 5 44 6 56 6 43 6 36 7 102 7 32 7 19 8 87 8 27 8 26 9 60 9 17 9 16 10 82 10 44 10 39 11 106 11 40 11 21 12 91 12 46 12 32 13 58 13 31 13 37 14 92 14 38 14 46 15 89 15 45 15 13 16 99 16 25 16 28 17 19 17 27 17 25 18 83 18 26 18 8 19 90 19 21 19 11 5 98 5 55 5 42 6 97 6 47 6 15 20 62 20 63 20 7 21 29 21 24 21 47 22 48 22 23 22 9 19 80 19 16 19 45 23 50 23 18 23 14 24 60 24 61 24 34 25 103 25 33 25 41 11 81 11 36 11 13 16 58 16 59 16 12 16 107 16 41 16 27 26 93 26 28 26 30 27 39 27 40 27 30 28 105 28 35 28 34 1 37 1 38 1 12 16 56 16 57 16 10 5 106 5 53 5 11 5 54 5 30 5 36 29 31 29 41 29 35 30 96 30 39 30 29 31 98 31 24 31 10 5 52 5 42 5 38 32 104 32 34 32 22 33 95 33 29 33 14 34 84 34 19 34 9 35 50 35 51 35 42 36 23 36 4 36 15 34 94 34 22 34 46 1 18 1 21 1 33 37 88 37 37 37 28 38 62 38 20 38 8 39 48 39 49 39 44 40 5 40 16 40 64 41 56 41 82 41 69 42 58 42 102 42 97 43 65 43 66 43 89 44 67 44 68 44 105 44 70 44 71 44 103 45 72 45 73 45 95 46 63 46 78 46 87 47 61 47 79 47 73 45 69 45 102 45 68 44 64 44 82 44 79 48 60 48 83 48 86 49 103 49 104 49 85 50 89 50 91 50 66 51 85 51 91 51 71 51 86 51 104 51 63 52 93 52 78 52 55 53 105 53 54 53 53 54 97 54 52 54 98 55 70 55 55 55 71 56 78 56 93 56 93 57 72 57 86 57 73 58 79 58 83 58 87 59 79 59 73 59 95 59 78 59 71 59 69 60 99 60 59 60 76 61 104 61 92 61 101 62 81 62 77 62 103 63 77 63 88 63 105 64 76 64 96 64 81 65 57 65 64 65 96 66 76 66 66 66 88 67 77 67 68 67 68 68 77 68 81 68 92 69 67 69 85 69 66 70 76 70 92 70 106 71 65 71 53 71 74 72 90 72 49 72 51 73 82 73 80 73 50 74 75 74 51 74 48 75 74 75 49 75 74 59 97 59 66 59 65 76 96 76 66 76 85 77 66 77 92 77 74 56 66 56 91 56 100 78 105 78 71 78 70 79 95 79 71 79 86 80 71 80 93 80 100 81 71 81 104 81 69 82 73 82 83 82 72 79 87 79 73 79 101 58 73 58 102 58 101 83 103 83 73 83 64 76 68 76 81 76 75 59 89 59 68 59 67 84 88 84 68 84 75 58 68 58 82 58 0 85 1 85 2 85 26 1 17 1 6 1 1 86 0 86 18 86 0 87 4 87 23 87 23 88 8 88 0 88 8 89 21 89 0 89 0 90 21 90 18 90 16 91 5 91 1 91 18 92 9 92 1 92 2 93 1 93 31 93 1 94 5 94 43 94 43 16 12 16 1 16 12 16 41 16 1 16 1 95 41 95 31 95 25 96 6 96 2 96 31 97 13 97 2 97 3 98 2 98 19 98 2 99 6 99 17 99 17 100 14 100 2 100 14 100 19 100 2 100 22 101 7 101 3 101 19 102 20 102 3 102 20 103 15 103 3 103 42 104 4 104 0 104 0 105 3 105 30 105 3 106 7 106 24 106 24 5 11 5 3 5 11 5 30 5 3 5 10 5 42 5 0 5 30 107 40 107 0 107 44 6 82 6 56 6 36 7 81 7 102 7 19 8 84 8 87 8 26 9 83 9 60 9 16 108 80 108 82 108 39 11 96 11 106 11 21 38 90 38 91 38 32 13 102 13 58 13 37 109 88 109 92 109 46 110 91 110 89 110 13 16 59 16 99 16 28 1 20 1 19 1 25 31 99 31 83 31 8 111 49 111 90 111 11 5 24 5 98 5 42 28 52 28 97 28 15 34 20 34 62 34 7 1 22 1 29 1 47 112 97 112 48 112 9 39 51 39 80 39 45 113 89 113 50 113 14 34 17 34 60 34 34 15 104 15 103 15 41 11 107 11 81 11 13 16 31 16 58 16 12 16 57 16 107 16 27 26 87 26 93 26 30 114 35 114 39 114 30 115 54 115 105 115 34 1 33 1 37 1 12 16 43 16 56 16 10 5 40 5 106 5 11 5 55 5 54 5 36 1 32 1 31 1 35 116 105 116 96 116 29 31 95 31 98 31 10 5 53 5 52 5 38 117 92 117 104 117 22 22 94 22 95 22 14 118 61 118 84 118 9 19 18 19 50 19 42 1 47 1 23 1 15 118 63 118 94 118 46 1 45 1 18 1 33 37 103 37 88 37 28 119 93 119 62 119 8 19 23 19 48 19 44 1 43 1 5 1 64 120 57 120 56 120 69 121 59 121 58 121 95 122 94 122 63 122 87 123 84 123 61 123 79 124 61 124 60 124 86 49 72 49 103 49 85 125 67 125 89 125 63 126 62 126 93 126 55 127 70 127 105 127 53 128 65 128 97 128 98 129 95 129 70 129 93 130 87 130 72 130 69 131 83 131 99 131 76 132 100 132 104 132 101 133 102 133 81 133 103 134 101 134 77 134 105 135 100 135 76 135 81 136 107 136 57 136 92 137 88 137 67 137 106 138 96 138 65 138 74 139 91 139 90 139 51 140 75 140 82 140 50 141 89 141 75 141 48 122 97 122 74 122</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_controllers/>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="Camera" name="Camera" type="NODE">
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.481132 0.7276763 0.3054208 -0.6141704 -6.50764 0 0.8953956 0.4452714 5.343665 0 0 0 1</matrix>
<instance_camera url="#Camera-camera"/>
</node>
<node id="Lamp" name="Lamp" type="NODE">
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
<instance_light url="#Lamp-light"/>
</node>
<node id="Cube" name="Cube" type="NODE">
<matrix sid="transform">4 0 0 0 0 4 0 0 0 0 0.2 0 0 0 0 1</matrix>
<instance_geometry url="#Cube-mesh" name="Cube">
<bind_material>
<technique_common>
<instance_material symbol="Material-material" target="#Material-material"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>