Fixed the shader

Stupid matrices.
This commit is contained in:
Nicolás A. Ortega Froysa
2018-12-17 17:47:13 +01:00
parent 5405063f28
commit b9360cee57
2 changed files with 2 additions and 2 deletions

View File

@ -88,7 +88,7 @@ System::~System() {
void System::run() {
unsigned int lastTime = SDL_GetTicks();
cam.setPosition(glm::vec3(4,4,4));
cam.setPosition(glm::vec3(8,8,8));
while(running)
{
syncInputs();