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9711ebb62c
...
842ae8b49d
14
Makefile
14
Makefile
@ -1,11 +1,11 @@
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ASM=nasm
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BIN=bin
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CC=i686-elf-gcc
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CFLAGS=-ffreestanding -fno-pie -ansi
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LD=i686-elf-ld
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LDFLAGS=-Ttext 0x1000 --oformat binary
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CFLAGS=-ffreestanding -fno-pie -m32
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CC=gcc
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LD=ld
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LDFLAGS=-melf_i386 -Ttext 0x1000 --oformat binary
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OBJ=kernel/kernel_entry.o kernel/kernel.o kernel/ports.o kernel/util.o drivers/screen.o
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OBJ=kernel/kernel_entry.o kernel/kernel.o
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all: os-image
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@ -17,7 +17,7 @@ os-image: boot/boot_sect.bin kernel/kernel.bin
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kernel/kernel.bin: $(OBJ)
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$(LD) $(LDFLAGS) $^ -o $@
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%.o: %.c
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%.o: %.c ${HEADERS}
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$(CC) $(CFLAGS) -c $< -o $@
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%.o: %.asm
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@ -29,5 +29,5 @@ kernel/kernel.bin: $(OBJ)
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.PHONY: clean
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clean:
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rm -rf boot/*.bin kernel/*.bin
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rm -rf boot/*.bin boot/*.o
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rm -rf kernel/*.o boot/*.o drivers/*.o
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@ -4,14 +4,7 @@ This is code that I've been writing for a basic kernel from the [Writing a Simpl
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Compiling
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---------
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I cross-compile from `x86_64` to `i686` on my machine. You will require `i686-elf-gcc` and `nasm` (as well as all the rest of the GNU binutils for `i686`) and you can run the final image using [QEMU](https://www.qemu.org/). To compile just run `make`.
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Code Structure
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--------------
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- `boot/`: code necessary for the boot process (i.e. loading the kernel and switching to 32-bit protected mode).
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- `kernel/`: code related to the kernel itself.
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- `drivers/`: interface code that simplifies interaction with hardware devices.
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- `bin/`: binary directory where final `os-image` is stored.
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I cross-compile from `x86_64` to `x86` (64 to 32-bit) on my machine, but all the code is plain `x86`. You will require `gcc` and `nasm` (as well as the normal GNU core utils) and you can run the final image using [QEMU](https://www.qemu.org/). To compile just run `make`.
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License
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-------
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@ -10,7 +10,7 @@ KERNEL_OFFSET: equ 0x1000 ; kernel memory offset
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call load_kernel ; load our kernel from memory
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call switch_to_pm ; switch to 32-bit protected mode
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;jmp $
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jmp $
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%include "print.asm"
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%include "print32.asm"
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@ -25,7 +25,7 @@ load_kernel:
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call print_string
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mov bx, KERNEL_OFFSET ; address to load the kernel to
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mov dh, 3 ; number of sectors to load
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mov dh, 1 ; number of sectors to load
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mov dl, [BOOT_DRIVE] ; drive to load from
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call disk_load
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@ -41,7 +41,7 @@ BEGIN_PM:
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call KERNEL_OFFSET
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;jmp $
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jmp $
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;;;
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; Data
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131
drivers/screen.c
131
drivers/screen.c
@ -1,131 +0,0 @@
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#include "screen.h"
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#include "../kernel/ports.h"
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#include "../kernel/util.h"
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int get_screen_offset(int col, int row) {
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return (row * MAX_COLS + col) * 2;
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}
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int get_cursor() {
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/*
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* screens use their control register as an index to
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* select their internal registers of which:
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* - 14: high byte of the cursor's offset
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* - 15: low byte of the cursor's offset
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*/
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port_byte_out(REG_SCREEN_CTRL, 14);
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/* get the high byte and shift it a byte */
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int offset = port_byte_in(REG_SCREEN_DATA) << 8;
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port_byte_out(REG_SCREEN_CTRL, 15);
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/* now add the low byte with the free space from before */
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offset += port_byte_in(REG_SCREEN_DATA);
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/* remember: each cell is two bytes, not one */
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return offset * 2;
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}
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void set_cursor(int offset) {
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/* convert from cell offset to char offset */
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offset /= 2;
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port_byte_out(REG_SCREEN_CTRL, 14);
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port_byte_out(REG_SCREEN_DATA, (unsigned char)(offset >> 8));
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port_byte_out(REG_SCREEN_CTRL, 15);
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port_byte_out(REG_SCREEN_DATA, (unsigned char)offset);
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}
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int handle_scrolling(int cursor_offset) {
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/* if within the screen then don't modify */
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if(cursor_offset < MAX_ROWS * MAX_COLS * 2)
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return cursor_offset;
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/* translate rows back by one */
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unsigned int i;
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for(i = 1; i < MAX_ROWS; ++i)
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{
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memory_copy((char*)get_screen_offset(0, i) + VIDEO_ADDRESS,
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(char*)get_screen_offset(0, i - 1) + VIDEO_ADDRESS,
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MAX_COLS * 2);
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}
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/* set last line to blank */
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char *last_line = (char*)get_screen_offset(0, MAX_ROWS - 1) + VIDEO_ADDRESS;
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for(i = 0; i < MAX_COLS * 2; ++i)
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last_line[i] = 0;
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/*
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* move the cursor offset to the last row instead of
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* off the screen
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*/
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cursor_offset -= MAX_COLS * 2;
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/* updated cursor position */
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return cursor_offset;
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}
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void print_char(char c, int col, int row, char attr_byte) {
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unsigned char *vidmem = (unsigned char*) VIDEO_ADDRESS;
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if(!attr_byte)
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attr_byte = WHITE_ON_BLACK;
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/* get the offset of the screen location specified */
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int offset;
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/*
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* if row & col are non-negative then they can be used
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* as an offset
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*/
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if(col >= 0 && row >= 0)
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offset = get_screen_offset(col, row);
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/* otherwise use the cursor's current location */
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else
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offset = get_cursor();
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/* handle a newline */
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if(c == '\n')
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{
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int rows = offset / (2 * MAX_COLS);
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offset = get_screen_offset(79,rows);
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}
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/* else set the character */
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else
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{
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vidmem[offset] = c;
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vidmem[offset + 1] = attr_byte;
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}
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/* update the offset to the next cell */
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offset += 2;
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/* set scrolling adjustment */
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offset = handle_scrolling(offset);
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/* update the cursor position */
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set_cursor(offset);
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}
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void print_at(const char *msg, int col, int row) {
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if(col >= 0 && row >= 0)
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set_cursor(get_screen_offset(col, row));
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int i;
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for(i = 0; msg[i] != 0; ++i)
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print_char(msg[i], col, row, WHITE_ON_BLACK);
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}
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void print(const char *msg) {
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print_at(msg, -1, -1);
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}
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void clear_screen() {
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int row, col;
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for(row = 0; row < MAX_ROWS; ++row)
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{
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for(col = 0; col < MAX_COLS; ++col)
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{
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print_char(' ', col, row, WHITE_ON_BLACK);
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}
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}
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set_cursor(get_screen_offset(0, 0));
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}
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@ -1,15 +0,0 @@
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#pragma once
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#define VIDEO_ADDRESS 0xb8000
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#define MAX_ROWS 25
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#define MAX_COLS 80
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#define WHITE_ON_BLACK 0x0f
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#define REG_SCREEN_CTRL 0x3d4
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#define REG_SCREEN_DATA 0x3d5
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void print_char(char c, int col, int row, char attr_byte);
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void print_at(const char *msg, int col, int row);
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void print(const char *msg);
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void clear_screen();
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@ -1,6 +1,10 @@
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#include "../drivers/screen.h"
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void main() {
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clear_screen();
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print("Kernel initialized successfully!\n");
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/*
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* point to first text cell of the video memory
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*/
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char *video_memory = (char*) 0xb8000;
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/*
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* store the character 'X' there
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*/
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*video_memory = 'X';
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}
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@ -1,23 +0,0 @@
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unsigned char port_byte_in(unsigned short port) {
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unsigned char res;
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/*
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* `"=a" (res)' means: put result of `al' into `res' variable
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* `"d" (port)' means: load `port' into `dx'.
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*/
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__asm__("in %%dx, %%al" : "=a" (res) : "d" (port));
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return res;
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}
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void port_byte_out(unsigned short port, unsigned char data) {
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__asm__("out %%al, %%dx" : : "a" (data), "d" (port));
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}
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unsigned short port_word_in(unsigned short port) {
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unsigned short res;
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__asm__("in %%dx, %%ax" : "=a" (res) : "d" (port));
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return res;
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}
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void port_word_out(unsigned short port, unsigned short data) {
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__asm__("out %%ax, %%dx" : : "a" (data), "d" (port));
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}
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@ -1,18 +0,0 @@
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#pragma once
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/*
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* return a byte from a port.
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*/
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unsigned char port_byte_in(unsigned short port);
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/*
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* write a byte of data to a port.
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*/
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void port_byte_out(unsigned short port, unsigned char data);
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/*
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* return a word of data from a port.
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*/
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unsigned short port_word_in(unsigned short port);
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/*
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* write a word of data to a port.
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*/
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void port_word_out(unsigned short port, unsigned short data);
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void memory_copy(char *src, char *dest, unsigned int n) {
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unsigned int i;
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for(i = 0; i < n; ++i)
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{
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dest[i] = src[i];
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}
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}
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@ -1,2 +0,0 @@
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#pragma once
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void memory_copy(char *src, char *dest, unsigned int n);
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