castletour/include/irrlicht/ITextSceneNode.h

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2014-10-19 15:36:32 +00:00
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__
#define __I_TEXT_SCENE_NODE_H_INCLUDED__
#include "ISceneNode.h"
namespace irr
{
namespace scene
{
//! A scene node for displaying 2d text at a position in three dimensional space
class ITextSceneNode : public ISceneNode
{
public:
//! constructor
ITextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
const core::vector3df& position = core::vector3df(0,0,0))
: ISceneNode(parent, mgr, id, position) {}
//! sets the text string
virtual void setText(const wchar_t* text) = 0;
//! sets the color of the text
virtual void setTextColor(video::SColor color) = 0;
};
} // end namespace scene
} // end namespace irr
#endif