Use floats for position in ship_init().
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@@ -37,7 +37,7 @@ struct ship {
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* @param x Initial x position of the ship.
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* @param y Initial y position of the ship.
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*/
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void ship_init(struct ship *ship, int x, int y);
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void ship_init(struct ship *ship, float x, float y);
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/**
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* @brief Updates the ship's variables according to keyboard
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