8 Commits
Author SHA1 Message Date
nortega 724c575c4e Bump version to v1.0 2026-07-09 15:02:08 +02:00
nortega 28ed600954 Port to C++. 2026-07-09 15:01:54 +02:00
nortega 978bf41ab0 Rewrite parts of CMakeLists.txt. 2026-03-31 11:17:27 +02:00
nortega 4046f6dfd5 Bump version to v0.6 2026-03-21 13:07:13 +01:00
nortega c038867810 Add planetary masses. 2026-03-21 13:05:28 +01:00
nortega abe90847ea Use floats for position in ship_init(). 2026-03-20 14:32:21 +01:00
nortega 1f3674b266 Bump version to v0.5. 2026-03-16 21:55:33 +01:00
nortega 2e5e37b0a5 Fix display transformation and star generation for fullscreen mode. 2026-03-16 21:49:02 +01:00
17 changed files with 702 additions and 393 deletions
+15
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@@ -1,5 +1,20 @@
# Change Log # Change Log
## v1.0: Port to C++
- Port the bulk of the codebase to C++ for simplicity.
## v0.6: Planetary Masses
- Add planetary masses.
- Modify some of the constants.
## v0.5: Effects
- Added stars in background for a better sense of velocity.
- Viewport follows ship at center.
- Zoom functionality.
## v0.4: More functionality ## v0.4: More functionality
- Fix acceleration. - Fix acceleration.
+31 -12
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@@ -15,10 +15,12 @@
# along with this program. If not, see <http://www.gnu.org/licenses/>. # along with this program. If not, see <http://www.gnu.org/licenses/>.
cmake_minimum_required(VERSION 3.10) cmake_minimum_required(VERSION 3.10)
project(SpaceShipSim C) project(spaceshipsim
VERSION 1.0
set(TARGET_NAME "spaceshipsim") SPDX_LICENSE "GPL-3.0-or-later"
set(TARGET_VERSION "0.4") DESCRIPTION "A simulation of a 2D space ship in the frictionless environment of space."
HOMEPAGE_URL "https://code.ortegas.org/nortega/spaceshipsim"
LANGUAGES C CXX)
if(NOT CMAKE_BUILD_TYPE) if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "release") set(CMAKE_BUILD_TYPE "release")
@@ -33,6 +35,12 @@ set(CMAKE_C_FLAGS_RELEASE "-O3 -ffast-math")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -O3 -ffast-math") set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -O3 -ffast-math")
set(CMAKE_C_FLAGS_MINSIZEREL "-Os") set(CMAKE_C_FLAGS_MINSIZEREL "-Os")
set(CMAKE_CXX_FLAGS "-std=c++11 -Wall -Wextra -Werror")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O0")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -ffast-math")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -O3 -ffast-math")
set(CMAKE_CXX_FLAGS_MINSIZEREL "-Os")
find_package(PkgConfig REQUIRED) find_package(PkgConfig REQUIRED)
pkg_check_modules(ALLEG5 REQUIRED allegro-5>=5.1.9) pkg_check_modules(ALLEG5 REQUIRED allegro-5>=5.1.9)
pkg_check_modules(ALLEG5-PRIM REQUIRED allegro_primitives-5) pkg_check_modules(ALLEG5-PRIM REQUIRED allegro_primitives-5)
@@ -42,12 +50,23 @@ include_directories(
SYSTEM ${ALLEG5_INCLUDE_DIRS}) SYSTEM ${ALLEG5_INCLUDE_DIRS})
set(SRCS set(SRCS
src/event_manager.c "src/event_manager.c"
src/main.c "src/main.cpp"
src/ship.c "src/planet.cpp"
src/starfield.c) "src/ship.cpp"
"src/starfield.c"
)
add_definitions(-DVERSION="${TARGET_VERSION}") set(HDRS
"src/event_manager.h"
"src/globals.h"
"src/planet.h"
"src/ship.h"
"src/starfield.h"
"src/vec.h"
)
add_definitions(-DVERSION="${PROJECT_VERSION}")
if(${CMAKE_BUILD_TYPE} STREQUAL "debug" OR ${CMAKE_BUILD_TYPE} STREQUAL "relwithdebinfo") if(${CMAKE_BUILD_TYPE} STREQUAL "debug" OR ${CMAKE_BUILD_TYPE} STREQUAL "relwithdebinfo")
add_definitions(-DDEBUG) add_definitions(-DDEBUG)
@@ -55,14 +74,14 @@ else()
add_definitions(-DNDEBUG) add_definitions(-DNDEBUG)
endif() endif()
add_executable(${TARGET_NAME} ${SRCS}) add_executable(${PROJECT_NAME} ${SRCS} ${HDRS})
target_link_libraries(${TARGET_NAME} target_link_libraries(${PROJECT_NAME}
m # math library m # math library
${ALLEG5_LIBRARIES} ${ALLEG5_LIBRARIES}
${ALLEG5-PRIM_LIBRARIES} ${ALLEG5-PRIM_LIBRARIES}
${ALLEG5-FONT_LIBRARIES}) ${ALLEG5-FONT_LIBRARIES})
install(TARGETS ${TARGET_NAME} install(TARGETS ${PROJECT_NAME}
RUNTIME DESTINATION bin/ RUNTIME DESTINATION bin/
CONFIGURATIONS release minsizerel) CONFIGURATIONS release minsizerel)
+1 -1
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@@ -8,7 +8,7 @@ purposes.
In order to build this program you will require the following dependencies: In order to build this program you will require the following dependencies:
- A C compiler that supports C99 or higher - GNU C and C++ compiler that supports C++11
- CMake 3.10 or higher - CMake 3.10 or higher
- Allegro 5 - Allegro 5
-2
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@@ -1,2 +0,0 @@
TODO:
- Add presets with stellar masses (for gravity simulation).
+21 -15
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@@ -26,8 +26,8 @@
#include <assert.h> #include <assert.h>
#include <allegro5/allegro.h> #include <allegro5/allegro.h>
static ALLEGRO_EVENT_QUEUE *event_queue; static ALLEGRO_EVENT_QUEUE *event_queue = NULL;
static ALLEGRO_TIMER *timer; static ALLEGRO_TIMER *timer = NULL;
static int keys[KEY_MAX]; static int keys[KEY_MAX];
int evnt_mngr_init(ALLEGRO_DISPLAY *display) { int evnt_mngr_init(ALLEGRO_DISPLAY *display) {
@@ -35,24 +35,23 @@ int evnt_mngr_init(ALLEGRO_DISPLAY *display) {
if(!al_install_keyboard()) if(!al_install_keyboard())
return 0; return 0;
#ifdef DEBUG #ifdef DEBUG
puts("Initialized keyboard."); puts("[DEBUG] Initialized keyboard.");
#endif #endif
timer = al_create_timer(1.0f / FPS); timer = al_create_timer(1.0f / FPS);
if(!timer) if(!timer)
return 0; return 0;
#ifdef DEBUG #ifdef DEBUG
puts("Initialized timer."); puts("[DEBUG] Initialized timer.");
#endif #endif
event_queue = al_create_event_queue(); event_queue = al_create_event_queue();
if(!event_queue) if(!event_queue) {
{
al_destroy_timer(timer); al_destroy_timer(timer);
return 0; return 0;
} }
#ifdef DEBUG #ifdef DEBUG
puts("Initialized event queue."); puts("[DEBUG] Initialized event queue.");
#endif #endif
al_register_event_source(event_queue, al_register_event_source(event_queue,
al_get_display_event_source(display)); al_get_display_event_source(display));
@@ -70,19 +69,28 @@ int evnt_mngr_init(ALLEGRO_DISPLAY *display) {
} }
void evnt_mngr_deinit() { void evnt_mngr_deinit() {
if(al_is_keyboard_installed()) {
al_uninstall_keyboard();
#ifdef DEBUG
puts("[DEBUG] Uninstalled keyboard.");
#endif
}
if(timer) {
al_destroy_timer(timer); al_destroy_timer(timer);
#ifdef DEBUG #ifdef DEBUG
puts("Destroyed timer."); puts("[DEBUG] Destroyed timer.");
#endif #endif
}
if(event_queue) {
al_destroy_event_queue(event_queue); al_destroy_event_queue(event_queue);
#ifdef DEBUG #ifdef DEBUG
puts("Destroyed event queue."); puts("[DEBUG] Destroyed event queue.");
#endif #endif
} }
}
void set_key(int keycode, int value) { void set_key(int keycode, int value) {
switch(keycode) switch(keycode) {
{
case ALLEGRO_KEY_UP: case ALLEGRO_KEY_UP:
keys[KEY_UP] = value; keys[KEY_UP] = value;
break; break;
@@ -120,10 +128,8 @@ void handle_event() {
ALLEGRO_EVENT evnt; ALLEGRO_EVENT evnt;
al_wait_for_event(event_queue, &evnt); al_wait_for_event(event_queue, &evnt);
do do {
{ switch(evnt.type) {
switch(evnt.type)
{
case ALLEGRO_EVENT_TIMER: case ALLEGRO_EVENT_TIMER:
redraw = 1; redraw = 1;
break; break;
+8
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@@ -20,6 +20,10 @@
#include <allegro5/allegro.h> #include <allegro5/allegro.h>
#ifdef __cplusplus
extern "C" {
#endif
enum { enum {
KEY_UP = 0x0, KEY_UP = 0x0,
KEY_DOWN = 0x1, KEY_DOWN = 0x1,
@@ -62,3 +66,7 @@ void handle_event();
* @return If down 1 will be returned, else 0. * @return If down 1 will be returned, else 0.
*/ */
int key_is_down(int code); int key_is_down(int code);
#ifdef __cplusplus
}
#endif
+14 -6
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@@ -18,6 +18,11 @@
#pragma once #pragma once
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265f
#endif
#ifndef VERSION #ifndef VERSION
# define VERSION "[version]" # define VERSION "[version]"
#endif #endif
@@ -26,7 +31,7 @@
# define FPS 60.0f # define FPS 60.0f
#endif #endif
#ifndef ACCEL #ifndef ACCEL
# define ACCEL 0.1f # define ACCEL 0.3f
#endif #endif
#ifndef TURN_ACCEL #ifndef TURN_ACCEL
# define TURN_ACCEL (M_PI / FPS) // turn at pi radians / sec # define TURN_ACCEL (M_PI / FPS) // turn at pi radians / sec
@@ -49,16 +54,19 @@
# define ZOOM_STEP 0.1f # define ZOOM_STEP 0.1f
#endif #endif
#include <math.h>
#ifndef M_PI
# define M_PI 3.14159265f
#endif
#define RAD_TO_DEG(x) (x * 180 / M_PI) #define RAD_TO_DEG(x) (x * 180 / M_PI)
#include <allegro5/allegro.h> #include <allegro5/allegro.h>
#ifdef __cplusplus
extern "C" {
#endif
extern int redraw; ///< Whether or not to redraw the screen. extern int redraw; ///< Whether or not to redraw the screen.
extern int run; ///< Whether or not to continue running the simulation. extern int run; ///< Whether or not to continue running the simulation.
extern int show_help; ///< Whether or not to show the help info. extern int show_help; ///< Whether or not to show the help info.
extern int show_info; ///< Whether or not to show simulation info. extern int show_info; ///< Whether or not to show simulation info.
#ifdef __cplusplus
}
#endif
-234
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@@ -1,234 +0,0 @@
/*
* Copyright (C) 2018,2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "globals.h"
#include "event_manager.h"
#include "ship.h"
#include "starfield.h"
int run;
int redraw;
int show_help;
int show_info;
#include <stdio.h>
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#include <allegro5/allegro_font.h>
const char *help =
"HELP:\n"
"LEFT/RIGHT - turn the ship\n"
"UP/DOWN - accelerate/reverse accelerate\n"
"R - reset the simulation\n"
"P - pause/unpause the simulation\n"
"I - show/hide simulation information\n"
"H - show/hide this help information\n"
"F - toggle fullscreen\n"
"Z - zoom in\n"
"SHIFT+Z - zoom out\n"
"Q/ESC - quit";
const char *info_format =
"INFO:\n"
"x: %f\n"
"y: %f\n"
"angle: %f (%f degrees)\n"
"velX: %f px/sec\n"
"velY: %f px/sec";
int main() {
char title[32];
float zoom = 1.0f;
sprintf(title, "SpaceShipSim v%s", VERSION);
puts(title);
if(!al_init())
{
fprintf(stderr, "alleg5: failed to initialize Allegro.\n");
return 1;
}
#ifdef DEBUG
puts("Initialized allegro system.");
#endif
if(!al_init_primitives_addon())
{
fprintf(stderr, "alleg5: failed to initialize primitives addon.\n");
return 1;
}
#ifdef DEBUG
puts("Initialized primitives addon.");
#endif
if(!al_init_font_addon())
{
fprintf(stderr, "alleg5: failed to initialize font addon.\n");
return 1;
}
ALLEGRO_DISPLAY *display = al_create_display(WINDOW_WIDTH, WINDOW_HEIGHT);
if(!display)
{
fprintf(stderr, "alleg5: failed to initialize display.\n");
return 1;
}
al_set_window_title(display, title);
#ifdef DEBUG
puts("Created display.");
#endif
if(!evnt_mngr_init(display))
{
fprintf(stderr, "alleg5: failed to initialize event queue.\n");
al_destroy_display(display);
return 1;
}
// initialize the spaceship at the center of the screen
struct ship ship;
ship_init(&ship, 400, 300);
ALLEGRO_FONT *font = al_create_builtin_font();
// begin running the simulation
run = 1;
redraw = 1;
show_help = 1;
show_info = 1;
int paused = 0;
int old_paused = 0;
int just_toggled_fullscreen = 0;
int zoom_pressed = 0;
while(run)
{
handle_event();
// only redraw or run simulation if the timer event has occurred
if(redraw)
{
if(paused == old_paused && key_is_down(KEY_PAUSE))
paused = !paused;
else if(paused != old_paused && !key_is_down(KEY_PAUSE))
old_paused = paused;
if(!paused)
{
if(key_is_down(KEY_RESET))
ship_init(&ship, WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2);
else
ship_update(&ship);
}
if (key_is_down(KEY_FULLSCREEN) && !just_toggled_fullscreen)
{
if(al_get_display_flags(display) & ALLEGRO_FULLSCREEN_WINDOW)
{
al_set_display_flag(display, ALLEGRO_FULLSCREEN_WINDOW, 0);
}
else
{
al_set_display_flag(display, ALLEGRO_FULLSCREEN_WINDOW, 1);
}
just_toggled_fullscreen = 1;
}
else if (!key_is_down(KEY_FULLSCREEN) && just_toggled_fullscreen)
{
just_toggled_fullscreen = 0;
}
if(key_is_down(KEY_SHIFT) && key_is_down(KEY_ZOOM) && !zoom_pressed)
{
zoom -= ZOOM_STEP;
if(zoom < ZOOM_MIN)
zoom = ZOOM_MIN;
zoom_pressed = 1;
}
else if(key_is_down(KEY_ZOOM) && !zoom_pressed)
{
zoom += ZOOM_STEP;
if(zoom > ZOOM_MAX)
zoom = ZOOM_MAX;
zoom_pressed = 1;
}
else if(!key_is_down(KEY_ZOOM) && zoom_pressed)
{
zoom_pressed = 0;
}
al_clear_to_color(al_map_rgb(0, 0, 0));
ALLEGRO_TRANSFORM transform;
al_identity_transform(&transform);
al_scale_transform(&transform, zoom, zoom);
al_translate_transform(&transform,
WINDOW_WIDTH / 2.0f - ship.x * zoom,
WINDOW_HEIGHT / 2.0f - ship.y * zoom);
al_use_transform(&transform);
starfield_draw(ship.x, ship.y, zoom);
ship_draw(&ship);
al_identity_transform(&transform);
al_use_transform(&transform);
if(show_info)
{
char info[256];
sprintf(info, info_format,
ship.x, ship.y,
ship.direction,
RAD_TO_DEG(ship.direction),
ship.velX * FPS, ship.velY * FPS);
al_draw_multiline_text(font,
al_map_rgb(0xFF, 0xFF, 0xFF),
5, 5, WINDOW_WIDTH, 10.0f,
ALLEGRO_ALIGN_LEFT,
info);
}
if(show_help)
{
al_draw_multiline_text(font,
al_map_rgb(0xFF, 0xFF, 0xFF),
(float)WINDOW_WIDTH / 2, (float)WINDOW_HEIGHT / 2 - 50,
WINDOW_WIDTH, 10.0f,
ALLEGRO_ALIGN_CENTRE,
help);
}
al_flip_display();
redraw = 0;
}
}
al_destroy_font(font);
evnt_mngr_deinit();
al_destroy_display(display);
#ifdef DEBUG
puts("Destroyed display.");
#endif
al_shutdown_font_addon();
#ifdef DEBUG
puts("Shutdown font addon.");
#endif
al_shutdown_primitives_addon();
#ifdef DEBUG
puts("Shutdown primitives addon.");
#endif
return 0;
}
+270
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@@ -0,0 +1,270 @@
/*
* Copyright (C) 2018,2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "globals.h"
#include "event_manager.h"
#include "ship.h"
#include "starfield.h"
#include "planet.h"
#include "vec.h"
int run;
int redraw;
int show_help;
int show_info;
#include <cstdlib>
#include <iostream>
#include <string>
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#include <allegro5/allegro_font.h>
const char *help =
"HELP:\n"
"LEFT/RIGHT - turn the ship\n"
"UP/DOWN - accelerate/reverse accelerate\n"
"R - reset the simulation\n"
"P - pause/unpause the simulation\n"
"I - show/hide simulation information\n"
"H - show/hide this help information\n"
"F - toggle fullscreen\n"
"Z - zoom in\n"
"SHIFT+Z - zoom out\n"
"Q/ESC - quit";
const char *info_format =
"INFO:\n"
"x: %f\n"
"y: %f\n"
"angle: %f (%f degrees)\n"
"velX: %f px/sec\n"
"velY: %f px/sec";
struct allegro_components {
int primitives_addon;
int font_addon;
ALLEGRO_DISPLAY *display;
int evnt_system;
ALLEGRO_FONT *font;
};
void cleanup_allegro(struct allegro_components *allegro) {
if(allegro->font) {
al_destroy_font(allegro->font);
#ifdef DEBUG
std::cout << "[DEBUG] Destroyed font." << std::endl;
#endif
allegro->font = nullptr;
}
if(allegro->evnt_system) {
evnt_mngr_deinit();
allegro->evnt_system = 0;
}
if(allegro->display) {
al_destroy_display(allegro->display);
#ifdef DEBUG
std::cout << "[DEBUG] Destroyed display." << std::endl;
#endif
allegro->display = nullptr;
}
if(allegro->font_addon) {
al_shutdown_font_addon();
#ifdef DEBUG
std::cout << "[DEBUG] Shutdown font addon." << std::endl;
#endif
allegro->font_addon = 0;
}
if(allegro->primitives_addon) {
al_shutdown_primitives_addon();
#ifdef DEBUG
std::cout << "[DEBUG] Shutdown primitives addon." << std::endl;
#endif
allegro->primitives_addon = 0;
}
}
int main() {
const std::string title = "SpaceShipSim v" + std::string(VERSION);
float zoom = 1.0f;
float display_width = WINDOW_WIDTH;
float display_height = WINDOW_HEIGHT;
struct allegro_components allegro __attribute__((cleanup(cleanup_allegro))) = {
0,
0,
nullptr,
0,
nullptr
};
std::cout << title << std::endl;
if(!al_init()) {
fprintf(stderr, "alleg5: failed to initialize Allegro.\n");
return EXIT_FAILURE;
}
#ifdef DEBUG
std::cout << "[DEBUG] Initialized allegro system." << std::endl;
#endif
if(!(allegro.primitives_addon = al_init_primitives_addon())) {
fprintf(stderr, "alleg5: failed to initialize primitives addon.\n");
return EXIT_FAILURE;
}
#ifdef DEBUG
std::cout << "[DEBUG] Initialized primitives addon." << std::endl;
#endif
if(!(allegro.font_addon = al_init_font_addon())) {
fprintf(stderr, "alleg5: failed to initialize font addon.\n");
return EXIT_FAILURE;
}
#ifdef DEBUG
std::cout << "[DEBUG] Initialized font addon." << std::endl;
#endif
allegro.display = al_create_display(WINDOW_WIDTH, WINDOW_HEIGHT);
if(!allegro.display) {
fprintf(stderr, "alleg5: failed to initialize display.\n");
return EXIT_FAILURE;
}
al_set_window_title(allegro.display, title.c_str());
#ifdef DEBUG
std::cout << "[DEBUG] Created display." << std::endl;
#endif
if(!(allegro.evnt_system = evnt_mngr_init(allegro.display))) {
fprintf(stderr, "alleg5: failed to initialize event queue.\n");
return EXIT_FAILURE;
}
// initialize the spaceship at the center of the screen
Ship ship(400, 300);
// initialize the planet
Planet planet(400.0f, 300.0f, 250.0f);
allegro.font = al_create_builtin_font();
#ifdef DEBUG
std::cout << "[DEBUG] Created font." << std::endl;
#endif
// begin running the simulation
run = 1;
redraw = 1;
show_help = 1;
show_info = 1;
int paused = 0;
int old_paused = 0;
int just_toggled_fullscreen = 0;
int zoom_pressed = 0;
while(run) {
handle_event();
// only redraw or run simulation if the timer event has occurred
if(redraw) {
if(just_toggled_fullscreen) {
display_width = al_get_display_width(allegro.display);
display_height = al_get_display_height(allegro.display);
}
if(paused == old_paused && key_is_down(KEY_PAUSE))
paused = !paused;
else if(paused != old_paused && !key_is_down(KEY_PAUSE))
old_paused = paused;
if(!paused) {
if(key_is_down(KEY_RESET))
ship.reset((float)WINDOW_WIDTH / 2, (float)WINDOW_HEIGHT / 2);
else {
ship.update(planet.getGravity(ship));
}
}
if (key_is_down(KEY_FULLSCREEN) && !just_toggled_fullscreen) {
if(al_get_display_flags(allegro.display) & ALLEGRO_FULLSCREEN_WINDOW)
al_set_display_flag(allegro.display, ALLEGRO_FULLSCREEN_WINDOW, 0);
else
al_set_display_flag(allegro.display, ALLEGRO_FULLSCREEN_WINDOW, 1);
just_toggled_fullscreen = 1;
} else if (!key_is_down(KEY_FULLSCREEN) && just_toggled_fullscreen) {
just_toggled_fullscreen = 0;
}
if(key_is_down(KEY_SHIFT) && key_is_down(KEY_ZOOM) && !zoom_pressed) {
zoom -= ZOOM_STEP;
if(zoom < ZOOM_MIN)
zoom = ZOOM_MIN;
zoom_pressed = 1;
} else if(key_is_down(KEY_ZOOM) && !zoom_pressed) {
zoom += ZOOM_STEP;
if(zoom > ZOOM_MAX)
zoom = ZOOM_MAX;
zoom_pressed = 1;
} else if(!key_is_down(KEY_ZOOM) && zoom_pressed) {
zoom_pressed = 0;
}
al_clear_to_color(al_map_rgb(0, 0, 0));
ALLEGRO_TRANSFORM transform;
al_identity_transform(&transform);
al_scale_transform(&transform, zoom, zoom);
al_translate_transform(&transform,
display_width / 2.0f - ship.getPos().x * zoom,
display_height / 2.0f - ship.getPos().y * zoom);
al_use_transform(&transform);
starfield_draw(ship.getPos().x, ship.getPos().y, zoom,
display_width, display_height);
planet.draw();
ship.draw();
al_identity_transform(&transform);
al_use_transform(&transform);
if(show_info) {
char info[256];
sprintf(info, info_format,
ship.getPos().x, ship.getPos().y,
ship.getDirection(),
RAD_TO_DEG(ship.getDirection()),
ship.getVel().x * FPS, ship.getVel().y * FPS);
al_draw_multiline_text(allegro.font,
al_map_rgb(0xFF, 0xFF, 0xFF),
5, 5, (int)display_width, 10.0f,
ALLEGRO_ALIGN_LEFT,
info);
}
if(show_help) {
al_draw_multiline_text(allegro.font,
al_map_rgb(0xFF, 0xFF, 0xFF),
display_width / 2, display_height / 2 - 50,
(int)display_width, 10.0f,
ALLEGRO_ALIGN_CENTRE,
help);
}
al_flip_display();
redraw = 0;
}
}
return EXIT_SUCCESS;
}
+57
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@@ -0,0 +1,57 @@
/*
* Copyright (C) 2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "planet.h"
#include <cmath>
#include <cassert>
#include <allegro5/allegro_primitives.h>
#define GRAVITY_CONSTANT 1.0f // Gravitational constant scaled for simulation
#define SHIP_MASS 1.0f // Assumed constant ship mass
#define MASS_TO_RADIUS 1.5f // Radius scale factor: radius = MASS_TO_RADIUS * mass^(1/3)
Planet::Planet(const float x, const float y, const float mass) :
pos(x, y), mass(mass), radius(MASS_TO_RADIUS * cbrtf(mass))
{}
Vec<float> Planet::getGravity(const Ship &ship) const {
const Vec<float> distance = this->pos - ship.getPos();
if(distance.length() < this->radius)
return Vec<float>(0, 0);
// F = G * m1 * m2 / r^2
const float force = GRAVITY_CONSTANT * SHIP_MASS * this->mass / (distance.length() * distance.length());
// a = F / m_ship = G * m_this / r^2
const float acceleration = force / SHIP_MASS;
// Normalize direction and apply acceleration
return distance.normalized() * acceleration;
}
void Planet::draw() {
// Color intensity based on mass (brighter = more massive)
float color_scale = fminf(1.0f, this->mass / 1000.0f);
int r = (int)(100 + 155 * color_scale);
int g = (int)(100 + 50 * color_scale);
int b = (int)(150 - 100 * color_scale);
al_draw_filled_circle(this->pos.x, this->pos.y, this->radius,
al_map_rgb(r, g, b));
}
+61
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@@ -0,0 +1,61 @@
/*
* Copyright (C) 2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ship.h"
#include "vec.h"
/**
* Function pointer type for calculating planet mass.
* Takes no parameters and returns the mass value.
*/
typedef float (*planet_mass_func)(void);
class Planet {
private:
Vec<float> pos; ///< The x and y coordinates of the planet center.
const float mass; ///< The mass of the planet.
const float radius; ///< The radius of the planet (derived from mass).
public:
/**
* @brief Initialize a planet at a position with a specified mass.
*
* @param x Initial x position of the planet center.
* @param y Initial y position of the planet center.
* @param mass The mass of the planet.
*/
Planet(const float x, const float y, const float mass);
/**
* @brief Calculate the gravitational acceleration on a ship at a given position.
*
* Returns the acceleration vector components due to the planet's gravity.
*
* @param ship Reference to ship.
*
* @returns A Vec<float> representing the gravitational acceleration (ax, ay).
*/
Vec<float> getGravity(const Ship &ship) const;
/**
* @brief Draw the planet.
*/
void draw();
};
-83
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@@ -1,83 +0,0 @@
/*
* Copyright (C) 2018,2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ship.h"
#include "event_manager.h"
#include "globals.h"
#include <math.h>
#include <assert.h>
#include <allegro5/allegro_primitives.h>
#define SHIP_RADIUS 10.0f // radius of the ship in pixels
void ship_init(struct ship *ship, int x, int y) {
assert(ship);
ship->x = x;
ship->y = y;
ship->velX = ship->velY = 0;
ship->direction = 0;
}
void ship_update(struct ship *ship) {
assert(ship);
if(key_is_down(KEY_RIGHT))
ship->direction += TURN_ACCEL;
if(key_is_down(KEY_LEFT))
ship->direction -= TURN_ACCEL;
// keep direction within bounds
if(ship->direction >= M_PI * 2)
ship->direction -= M_PI * 2;
else if(ship->direction < 0)
ship->direction += M_PI * 2;
if(key_is_down(KEY_UP))
{
ship->velX += cos(ship->direction) * ACCEL;
ship->velY += sin(ship->direction) * ACCEL;
}
if(key_is_down(KEY_DOWN))
{
// moving backwards is slower than moving forward
ship->velX -= cos(ship->direction) * (ACCEL / 2);
ship->velY -= sin(ship->direction) * (ACCEL / 2);
}
ship->x += ship->velX;
ship->y += ship->velY;
}
void ship_draw(struct ship *ship) {
assert(ship);
const float x0 = ship->x + (cos(ship->direction) *
SHIP_RADIUS);
const float y0 = ship->y + (sin(ship->direction) *
SHIP_RADIUS);
const float x1 = ship->x + (cos(ship->direction +
M_PI * 0.8f) * SHIP_RADIUS);
const float y1 = ship->y + (sin(ship->direction +
M_PI * 0.8f) * SHIP_RADIUS);
const float x2 = ship->x + (cos(ship->direction +
M_PI * 1.2f) * SHIP_RADIUS);
const float y2 = ship->y + (sin(ship->direction +
M_PI * 1.2f) * SHIP_RADIUS);
al_draw_filled_triangle(x0, y0, x1, y1, x2, y2,
al_map_rgb(0xFF, 0x0, 0x0));
}
+69
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@@ -0,0 +1,69 @@
/*
* Copyright (C) 2018,2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ship.h"
#include "event_manager.h"
#include "globals.h"
#include <cmath>
#include <cassert>
#include <allegro5/allegro_primitives.h>
#define SHIP_RADIUS 10.0f // radius of the ship in pixels
Ship::Ship(const float x, const float y) :
pos(x, y), vel(0, 0), direction(0)
{}
void Ship::update(const Vec<float> &grav) {
if(key_is_down(KEY_RIGHT))
this->direction += TURN_ACCEL;
if(key_is_down(KEY_LEFT))
this->direction -= TURN_ACCEL;
// keep direction within bounds
if(this->direction >= M_PI * 2)
this->direction -= M_PI * 2;
else if(this->direction < 0)
this->direction += M_PI * 2;
if(key_is_down(KEY_UP)) {
this->vel.x += cos(this->direction) * ACCEL;
this->vel.y += sin(this->direction) * ACCEL;
}
if(key_is_down(KEY_DOWN)) {
// moving backwards is slower than moving forward
this->vel.x -= cos(this->direction) * (ACCEL / 2);
this->vel.y -= sin(this->direction) * (ACCEL / 2);
}
// Apply gravitational acceleration
this->vel += grav;
this->pos += this->vel;
}
void Ship::draw() const {
const float x0 = this->pos.x + (cos(this->direction) * SHIP_RADIUS);
const float y0 = this->pos.y + (sin(this->direction) * SHIP_RADIUS);
const float x1 = this->pos.x + (cos(this->direction + M_PI * 0.8f) * SHIP_RADIUS);
const float y1 = this->pos.y + (sin(this->direction + M_PI * 0.8f) * SHIP_RADIUS);
const float x2 = this->pos.x + (cos(this->direction + M_PI * 1.2f) * SHIP_RADIUS);
const float y2 = this->pos.y + (sin(this->direction + M_PI * 1.2f) * SHIP_RADIUS);
al_draw_filled_triangle(x0, y0, x1, y1, x2, y2,
al_map_rgb(0xFF, 0x0, 0x0));
}
+33 -15
View File
@@ -18,38 +18,56 @@
#pragma once #pragma once
#include "vec.h"
#include <allegro5/allegro.h> #include <allegro5/allegro.h>
struct ship { class Ship {
float x, y; ///< The x and y coordinates of the ship. private:
float velX, velY; ///< The x and y velocities of the ship. /// Position of the ship in pixels.
Vec<float> pos;
/// Velocity of the ship in pixels per frame.
Vec<float> vel;
/** /**
* The direction that the ship is facing in radians, where * The direction that the ship is facing in radians, where
* 0 is right facing. * 0 is right facing.
*/ */
float direction; float direction;
};
public:
/** /**
* @brief Initialize the ship at a position. * @brief Initialize ship.
* *
* @param ship A pointer to the ship object. * @param x Initial X position.
* @param x Initial x position of the ship. * @param y Initial Y position.
* @param y Initial y position of the ship.
*/ */
void ship_init(struct ship *ship, int x, int y); Ship(const float x, const float y);
/** /**
* @brief Updates the ship's variables according to keyboard * @brief Updates the ship's variables according to keyboard
* input. * input and gravitational forces.
* *
* @param ship A pointer to the ship object. * @param grav Vector of gravitational acceleration in pixels per frame squared.
*/ */
void ship_update(struct ship *ship); void update(const Vec<float> &grav);
/**
* @brief Reset ship to position.
*
* @param x X position to reset to.
* @param y Y position to reset to.
*/
inline void reset(float x, float y) {
this->pos.set(x, y);
this->vel.set(0, 0);
this->direction = 0;
}
/** /**
* @brief Draw the ship. * @brief Draw the ship.
*
* @param ship Ship object to draw.
*/ */
void ship_draw(struct ship *ship); void draw() const;
inline Vec<float> getPos() const { return pos; }
inline Vec<float> getVel() const { return vel; }
inline float getDirection() const { return direction; }
};
+6 -10
View File
@@ -17,7 +17,6 @@
*/ */
#include "starfield.h" #include "starfield.h"
#include "globals.h"
#include <stdlib.h> #include <stdlib.h>
#include <math.h> #include <math.h>
@@ -42,8 +41,7 @@ static void generate_chunk_stars(int chunk_x, int chunk_y) {
float base_x = chunk_x * CHUNK_SIZE; float base_x = chunk_x * CHUNK_SIZE;
float base_y = chunk_y * CHUNK_SIZE; float base_y = chunk_y * CHUNK_SIZE;
for(int i = 0; i < STARS_PER_CHUNK; ++i) for(int i = 0; i < STARS_PER_CHUNK; ++i) {
{
float star_x = base_x + (float)(rand() % CHUNK_SIZE); float star_x = base_x + (float)(rand() % CHUNK_SIZE);
float star_y = base_y + (float)(rand() % CHUNK_SIZE); float star_y = base_y + (float)(rand() % CHUNK_SIZE);
@@ -51,9 +49,9 @@ static void generate_chunk_stars(int chunk_x, int chunk_y) {
} }
} }
void starfield_draw(float camera_x, float camera_y, float zoom) { void starfield_draw(float camera_x, float camera_y, float zoom, float width, float height) {
float view_width = WINDOW_WIDTH / zoom; float view_width = width / zoom;
float view_height = WINDOW_HEIGHT / zoom; float view_height = height / zoom;
float left = camera_x - view_width / 2.0f; float left = camera_x - view_width / 2.0f;
float right = camera_x + view_width / 2.0f; float right = camera_x + view_width / 2.0f;
@@ -65,10 +63,8 @@ void starfield_draw(float camera_x, float camera_y, float zoom) {
int chunk_top = (int)floor(top / CHUNK_SIZE); int chunk_top = (int)floor(top / CHUNK_SIZE);
int chunk_bottom = (int)floor(bottom / CHUNK_SIZE); int chunk_bottom = (int)floor(bottom / CHUNK_SIZE);
for(int cy = chunk_top; cy <= chunk_bottom; ++cy) for(int cy = chunk_top; cy <= chunk_bottom; ++cy) {
{ for(int cx = chunk_left; cx <= chunk_right; ++cx) {
for(int cx = chunk_left; cx <= chunk_right; ++cx)
{
generate_chunk_stars(cx, cy); generate_chunk_stars(cx, cy);
} }
} }
+11 -1
View File
@@ -18,11 +18,21 @@
#pragma once #pragma once
#ifdef __cplusplus
extern "C" {
#endif
/** /**
* @brief Draw stars in the visible area of the starfield. * @brief Draw stars in the visible area of the starfield.
* *
* @param camera_x The x position of the camera center. * @param camera_x The x position of the camera center.
* @param camera_y The y position of the camera center. * @param camera_y The y position of the camera center.
* @param zoom The zoom level (scale factor). * @param zoom The zoom level (scale factor).
* @param width The display width in pixels.
* @param height The display height in pixels.
*/ */
void starfield_draw(float camera_x, float camera_y, float zoom); void starfield_draw(float camera_x, float camera_y, float zoom, float width, float height);
#ifdef __cplusplus
}
#endif
+91
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@@ -0,0 +1,91 @@
/*
* Copyright (C) 2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
* Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cmath>
template <typename T>
class Vec {
public:
T x, y;
Vec() : x(0), y(0) {}
Vec(T x, T y) : x(x), y(y) {}
inline void set(T x, T y) {
this->x = x;
this->y = y;
}
inline T length() const {
return std::sqrt(static_cast<double>(x * x + y * y));
}
inline Vec<T> normalized() const {
const T len = length();
if (len == 0)
return Vec<T>(0, 0);
return Vec<T>(x / len, y / len);
}
inline Vec<T>& operator+=(const Vec<T> &other) {
this->x += other.x;
this->y += other.y;
return *this;
}
inline Vec<T>& operator*=(const T scalar) {
this->x *= scalar;
this->y *= scalar;
return *this;
}
inline Vec<T> operator+(const Vec<T> &other) const {
return Vec<T>(this->x + other.x, this->y + other.y);
}
inline Vec<T> operator+(const T scalar) const {
return Vec<T>(this->x + scalar, this->y + scalar);
}
inline Vec<T>& operator-=(const Vec<T> &other) {
this->x -= other.x;
this->y -= other.y;
return *this;
}
inline Vec<T>& operator-=(const T scalar) {
this->x -= scalar;
this->y -= scalar;
return *this;
}
inline Vec<T> operator-(const Vec<T> &other) const {
return Vec<T>(this->x - other.x, this->y - other.y);
}
inline Vec<T> operator-(const T scalar) const {
return Vec<T>(this->x - scalar, this->y - scalar);
}
inline Vec<T> operator*(const T scalar) const {
return Vec<T>(this->x * scalar, this->y * scalar);
}
inline Vec<T> operator/(const T scalar) const {
return Vec<T>(this->x / scalar, this->y / scalar);
}
};