20 Commits

Author SHA1 Message Date
c1139ddb81 Change README to markdown. 2026-03-03 09:26:50 +01:00
da8d83de92 Remove fullscreen to-do item. 2026-03-03 09:23:36 +01:00
bc6881f851 Revert "Move global variables to main()."
This reverts commit b842bd0095.
2026-03-03 09:22:16 +01:00
b842bd0095 Move global variables to main().
Should not make variables global unnecessarily.
2026-03-03 09:20:50 +01:00
bb28285794 Fix possible precision loss by converting to float. 2026-03-03 09:20:00 +01:00
6621decc09 Add fullscreen mode support. 2026-03-03 09:19:16 +01:00
fd9fd453b3 Add help information for pause button. 2026-03-03 08:26:53 +01:00
b0f4f6849d Update CMake minimum required version to 3.10
This is needed to build with modern versions of CMake.
2026-03-03 08:21:01 +01:00
8924741937 Remove from the TODO 2018-04-13 08:02:55 +02:00
63f950e26b Implement pause functionality. 2018-04-13 08:02:34 +02:00
349848ebf6 Remove extra 5.0 stuff (fix later). 2018-04-13 08:01:53 +02:00
395c3c854f Require minimum version of Allegro. 2018-04-04 11:55:02 +02:00
a93e9a7b73 For compatibility with Debian systems.
For some reason they specify the minor version too, which is retarded.
2018-04-04 11:51:20 +02:00
29219bbc2c Added a TODO list. 2018-03-29 13:04:35 +02:00
d343c5e5a0 Move help information further up. 2018-03-29 13:01:09 +02:00
17777e2178 No need to update the ship if we reset. 2018-03-29 12:58:37 +02:00
609d197227 Better description. 2018-03-29 12:56:01 +02:00
e29a0bc7a3 Slower acceleration. 2018-03-29 12:55:48 +02:00
92e406bc74 Measure by pixel/second 2018-03-29 11:57:17 +02:00
2d64adf476 Put version in window title. 2018-03-29 01:06:15 +02:00
7 changed files with 100 additions and 60 deletions

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@@ -1,5 +1,5 @@
# Copyright (C) 2018 Ortega Froysa, Nicolás <nortega@themusicinnoise.net>
# Author: Ortega Froysa, Nicolás <nortega@themusicinnoise.net>
# Copyright (C) 2026 Ortega Froysa, Nicolás <nicolas@ortegas.org>
# Author: Ortega Froysa, Nicolás <nicolas@ortegas.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@@ -14,7 +14,7 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
cmake_minimum_required(VERSION 2.8)
cmake_minimum_required(VERSION 3.10)
project(SpaceShipSim C)
set(TARGET_NAME "spaceshipsim")
@@ -34,7 +34,7 @@ set(CMAKE_C_FLAGS_RELWITHDEBINFO "-g -O3 -ffast-math")
set(CMAKE_C_FLAGS_MINSIZEREL "-Os")
find_package(PkgConfig REQUIRED)
pkg_check_modules(ALLEG5 REQUIRED allegro-5)
pkg_check_modules(ALLEG5 REQUIRED allegro-5>=5.1.9)
pkg_check_modules(ALLEG5-PRIM REQUIRED allegro_primitives-5)
pkg_check_modules(ALLEG5-FONT REQUIRED allegro_font-5)

View File

@@ -1,39 +1,40 @@
====================
*** SpaceShipSim ***
====================
# SpaceShipSim
This is a small simulation program of a space ship (with infinite fuel) in a
frictionless environment (space). The idea is to use it for educational
purposes.
# Compiling
-----------
## Compiling
In order to build this program you will require the following dependencies:
- GNU GCC (https://gcc.gnu.org/)
- CMake (https://cmake.org/)
- Allegro 5 (http://liballeg.org/)
- GNU GCC ([https://gcc.gnu.org/])
- CMake ([https://cmake.org/])
- Allegro 5 ([http://liballeg.org/])
You can then compile the program via the following commands:
```bash
cd build/
cmake ..
make
```
This will create a release build with compiler optimizations. If you would like
a debug build then pass the `-DCMAKE_BUILD_TYPE=debug' flag to the `cmake'
command. If you would like to install then run `cmake' with the additional flag
`-DCMAKE_INSTALL_PREFIX=<install_dir>'. If you are installing as a user then
you may want to set the installation prefix to `/usr/local/', and if you're
a debug build then pass the `-DCMAKE_BUILD_TYPE=debug` flag to the `cmake`
command. If you would like to install then run `cmake` with the additional flag
`-DCMAKE\_INSTALL\_PREFIX=\<install\_dir\>`. If you are installing as a user then
you may want to set the installation prefix to `/usr/local/`, and if you're
packaging then please consult your distribution's policies. With this you
should be able to run the `make install' target and install the binary.
# Contributing
--------------
## Contributing
If you would like to contribute to the project, send a patch file to my e-mail
address: <nortega@themusicinnoise.net>.
# License
---------
## License
As educational software, unless otherwise noted, all files are licensed under
the terms & conditions of the GNU General Public License version 3 or greater
(see `LICENSE' file for more information).

2
TODO Normal file
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@@ -0,0 +1,2 @@
TODO:
- Add presets with stellar masses (for gravity simulation).

View File

@@ -101,6 +101,9 @@ void set_key(int keycode, int value) {
case ALLEGRO_KEY_F:
keys[KEY_FULLSCREEN] = value;
break;
case ALLEGRO_KEY_P:
keys[KEY_PAUSE] = value;
break;
default:
break;
}
@@ -110,6 +113,8 @@ void handle_event() {
ALLEGRO_EVENT evnt;
al_wait_for_event(event_queue, &evnt);
do
{
switch(evnt.type)
{
case ALLEGRO_EVENT_TIMER:
@@ -133,6 +138,7 @@ void handle_event() {
set_key(evnt.keyboard.keycode, 0);
break;
}
} while(al_get_next_event(event_queue, &evnt));
}
int key_is_down(int code) {

View File

@@ -27,7 +27,8 @@ enum {
KEY_RIGHT = 0x3,
KEY_RESET = 0x4,
KEY_FULLSCREEN = 0x5,
KEY_MAX = 0x6
KEY_PAUSE = 0x6,
KEY_MAX = 0x7
};
/**

View File

@@ -26,7 +26,7 @@
# define FPS 60.0f
#endif
#ifndef ACCEL
# define ACCEL 0.5f
# define ACCEL 0.1f
#endif
#ifndef TURN_ACCEL
# define TURN_ACCEL (M_PI / FPS) // turn at pi radians / sec

View File

@@ -33,10 +33,12 @@ int show_info;
const char *help =
"HELP:\n"
"LEFT/RIGHT - turn the ship\n"
"UP/DOWN - accelerate/decelerate\n"
"UP/DOWN - accelerate/reverse accelerate\n"
"R - reset the simulation\n"
"P - pause/unpause the simulation\n"
"I - show/hide simulation information\n"
"H - show/hide this help information\n"
"F - toggle fullscreen\n"
"Q/ESC - quit";
const char *info_format =
@@ -44,11 +46,13 @@ const char *info_format =
"x: %f\n"
"y: %f\n"
"angle: %f (%f degrees)\n"
"velX: %f\n"
"velY: %f";
"velX: %f px/sec\n"
"velY: %f px/sec";
int main() {
printf("SpaceShipSim v%s\n", VERSION);
char title[32];
sprintf(title, "SpaceShipSim v%s", VERSION);
puts(title);
if(!al_init())
{
@@ -79,6 +83,7 @@ int main() {
fprintf(stderr, "alleg5: failed to initialize display.\n");
return 1;
}
al_set_window_title(display, title);
#ifdef DEBUG
puts("Created display.");
#endif
@@ -101,21 +106,46 @@ int main() {
redraw = 1;
show_help = 1;
show_info = 1;
int paused = 0;
int old_paused = 0;
int just_toggled_fullscreen = 0;
while(run)
{
handle_event();
// only redraw or run simulation if the timer event has occurred
if(redraw)
{
if(paused == old_paused && key_is_down(KEY_PAUSE))
paused = !paused;
else if(paused != old_paused && !key_is_down(KEY_PAUSE))
old_paused = paused;
if(!paused)
{
if(key_is_down(KEY_RESET))
ship_init(&ship, WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2);
/*
* We only run the simulation when the timer goes off so it's
* running at a consistent rate, rather than dependent on random
* events.
*/
else
ship_update(&ship);
}
if (key_is_down(KEY_FULLSCREEN) && !just_toggled_fullscreen)
{
if(al_get_display_flags(display) & ALLEGRO_FULLSCREEN_WINDOW)
{
al_set_display_flag(display, ALLEGRO_FULLSCREEN_WINDOW, 0);
}
else
{
al_set_display_flag(display, ALLEGRO_FULLSCREEN_WINDOW, 1);
}
just_toggled_fullscreen = 1;
}
else if (!key_is_down(KEY_FULLSCREEN) && just_toggled_fullscreen)
{
just_toggled_fullscreen = 0;
}
al_clear_to_color(al_map_rgb(0, 0, 0));
ship_draw(&ship);
if(show_info)
@@ -125,7 +155,7 @@ int main() {
ship.x, ship.y,
ship.direction,
RAD_TO_DEG(ship.direction),
ship.velX, ship.velY);
ship.velX * FPS, ship.velY * FPS);
al_draw_multiline_text(font,
al_map_rgb(0xFF, 0xFF, 0xFF),
5, 5, WINDOW_WIDTH, 10.0f,
@@ -137,7 +167,7 @@ int main() {
{
al_draw_multiline_text(font,
al_map_rgb(0xFF, 0xFF, 0xFF),
WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2,
(float)WINDOW_WIDTH / 2, (float)WINDOW_HEIGHT / 2 - 50,
WINDOW_WIDTH, 10.0f,
ALLEGRO_ALIGN_CENTRE,
help);