Add FPS limiter (limits at 60 FPS).

This commit is contained in:
Nicolás Ortega Froysa 2018-10-25 22:59:40 +02:00
parent 5400c4a8fc
commit 766a2d597c
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@ -39,8 +39,11 @@ void run() {
camera cam;
cube box;
unsigned int last_time = SDL_GetTicks();
while(not in_sys.get_action("quit"))
{
in_sys.sync_events();
cam.update(&in_sys);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@ -64,9 +67,10 @@ void run() {
glUniformMatrix4fv(matrix_id, 1, GL_FALSE, &mvp[0][0]);
box.render();
SDL_GL_SwapWindow(window);
in_sys.sync_events();
if(SDL_GetTicks() - last_time < (1000 / 60))
SDL_Delay((1000 / 60) - (SDL_GetTicks() - last_time));
last_time = SDL_GetTicks();
}
}