Changed channel to a class.

I believe this interface is better to work with. Later I'll add the
"send message" interfaces to the channel class.
This commit is contained in:
2018-09-04 15:52:10 +02:00
parent 93fa26aa1a
commit 15067ab4ec
4 changed files with 89 additions and 43 deletions

36
src/channel.cpp Normal file
View File

@@ -0,0 +1,36 @@
/*
* Copyright (C) 2018 Ortega Froysa, Nicolás <nortega@themusicinnoise.net>
* Author: Ortega Froysa, Nicolás <nortega@themusicinnoise.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "neocomm/channel.hpp"
using namespace neocomm;
channel::channel(const std::string &name,
dht::DhtRunner *network) :
name(name), key(dht::InfoHash::get(name)),
network(network) {
token = network->listen<struct message>(key,
[&](struct message &&msg) {
messages.push_back(msg);
return true;
});
}
channel::~channel() {
network->cancelListen(key, token.get());
}

View File

@@ -31,22 +31,33 @@ node::~node() {
network.join();
}
void node::join_channel(const std::string &name) {
channel *node::join_channel(const std::string &name) {
// don't do anything if already joined
if(get_channel(name))
return;
channels[name].key = dht::InfoHash::get(name);
channels[name].token = network.listen<struct message>(
channels[name].key,
[&](struct message &&msg) {
channels[name].messages.push_back(msg);
return true;
});
return nullptr;
channels.push_back(new channel(name, &network));
return channels.back();
}
channel *node::get_channel(const std::string &name) {
for(auto i : channels)
{
if(i->get_name() == name)
return i;
}
return nullptr;
}
void node::leave_channel(const std::string &name) {
if(not get_channel(name))
return;
network.cancelListen(channels[name].key,
channels[name].token.get());
channels.erase(name);
for(auto i = channels.begin();
i not_eq channels.end(); ++i)
{
if((*i)->get_name() == name)
{
delete *i;
channels.erase(i);
return;
}
}
}